Candy Crush Saga

Candy Crush Saga

By King

  • Category: Games
  • Release Date: 2012-11-14
  • Current Version: 1.127.0
  • Adult Rating: 4+
  • File Size: 206.70 MB
  • Developer: King
  • Compatibility: Requires iOS 8 or later.
Score: 4.5
From 1,315,016 Ratings


Start playing Candy Crush Saga today - loved by millions of players around the world. With over a trillion levels played, this match 3 puzzle game is one of the most popular mobile games of all time! Switch and match Candies in this divine puzzle adventure to progress to the next level. Get that sweet feeling when your quick thinking and smart moves are rewarded with delicious rainbow-coloured cascades and tasty candy combos! Take on this deliciously sweet Saga alone or play with friends to see who can get the top score!  Candy Crush Saga is completely free to play but some optional in-game items will require payment. You can turn off the payment feature by disabling in-app purchases in your device’s settings. Candy Crush Saga features: ● Tasty ways to play: Target Score, Timed Levels, Drop Down Mode and Order Mode ● Collect sugar drops to progress along the Sugar Track for super sweet surprises! ● Spin the Daily Booster Wheel for a delicious prize ● Unwrap delicious environments and meet the sweetest characters ● Tasty Candies, wrapped and striped Special Candies, Color Bombs and various other magical boosters to help with challenging levels ● Thousands of the best levels in the Candy Kingdom with more added every 2 weeks for your entertainment ● Leaderboards to watch your friends and competitors! ● It's easy to sync the game between devices and unlock full game features when connected to the Internet Visit if you need help! Follow us to get news and updates; Twitter @CandyCrushSaga Have fun playing Candy Crush Saga!



  • Just getting into it

    By RitzyVonn
    Have been playing for only a short period time find it addicting.
  • Great Distraction

    By DB 123456789
    The game is fun to play when you have some spare time.
  • Mindless, frustrating, but possibly tactile?

    By koollkatt
    This game proves to be all three: mindless, frustrating, and in some slightly less-than-rare cases, tactile. Players should prepare for the obligatory hand-holding that many (if not most) mobile games force upon thee via un-skippable gameplay instructions like ‘slide candies in such a way that they make a row or column of three or more of the same colored candies;’ a rather obvious and intuitive action seeing as it’s 2018, and everyone and their dog has been playing Bejeweled since its inception. Upon completing the first nine seemingly un-loseable levels, players may feel (like me) the need to continue not losing; an often fruitless endeavor that requires the previously stated tactility of sparingly using power-ups... or $??? worth of in-game purchases. This presents players the opportunity to collect as many golden ‘first try’ medals as possible, which they can show their unimpressed work-acquaintances, whom are jaded to such accolades because they have long since abandoned the novelty of a win-streak following the completion of 1,073 levels in the Soda Crush Saga months after they had neglected their regular Crush Saga, and began fretting over the also neglected and now deceased Tomagachi pet they found in their closet from 2002, post lonely-alcoholic binge of course. Furthermore, whence the F2P players inevitably hit their proverbial brick wall finally comes the frustration of losing all five lives on the same level, and having to wait some hours (or until the next day if the player actually has a real life and isn’t some Chinese bot created solely to complete levels faster than developers are able to create them) to continue their progress, or less commonly in the form of *mindless trial and error after receiving unlimited lives for an hour, until eventually that hour has passed and players then have to wait anyway, which is almost literally everything past level nine. Albeit the first two less-than admirable adjectives given to the game in this review, overall this is a decently solid game with okay graphics (on mobile at least, graphics on iPad need refinement), and an easy and, as previously stated, intuitive action. If there were no ‘lives’ or the wait for them to replenish, this would make for an incredible puzzle/problem-solving utility for young children. That is all. Regards, I Am Dissonance
  • Fun

    By Msbatgirl
    Super fun game, can be challenging but it is great.
  • Candy Crush

    By Honey baby boo
    I love the game but I just think that you should charge us is we are collecting extra bars and are doing good with no terry’s and some times we don’t have it but we still want to play
  • Awesome

    By Vee147
  • Love to much!

    By Momma's brain5
    This game is what wines me down!
  • Super fun

    By rubeama
    Love wasting huge amounts of time playing this game!
  • Excellent

    By rachaeo
    Keeps me entertained for hours at a time
  • A problem

    By no slot
    I love this game but why have a slot on prize wheel that never Is landed on. You know the win everything slot on level 600 and it has never landed on it.